The player can enter a state called "Paperization", which will lay the screen down flat to reveal additional secrets not visible regularly. Stickers are used both in combat and for interacting with the environment. The player has limited inventory space, with larger stickers taking up more room. Additionally, the player can purchase stickers using coins or receive them from non-playable characters (NPC). The player collects stickers that are found and peeled off from various areas in the environment. Mario's stats and available attacks are determined by collecting stickers.Ī major facet of Sticker Star 's gameplay is the use of collectible stickers, which are used to gain abilities to progress through the game. Screenshot showing Mario attacking a Goomba using a Jump sticker in battle. Reception on the sticker mechanics was mixed. The game received generally favorable reviews, with graphics, writing, and strategy being praised, and complaints towards unbalanced difficulty in combat and the lack of traditional role-playing game elements. Allies alongside Mario were cut due to complications with sticker mechanics. Because of this, emphasis was geared toward gameplay and combat, and a lack thereof for the story and plot. Game designer and producer Shigeru Miyamoto insisted that gameplay should be distinct from previous Paper Mario games, as he believed the concept was too similar to previous titles in the franchise. A sequel for the Wii U, Paper Mario: Color Splash, carried over many ideas introduced in Sticker Star and was released in October 2016. Sticker Star introduces the use of stickers, which are littered throughout the game world and are used as one-use items or power-ups, aiding the player in turn-based battles against enemies or in solving puzzles. Unlike the previous Paper Mario games, Sticker Star uses a distinctly papercraft visual style, which is heavily incorporated into its gameplay mechanics. In the game, Mario, with the help of a new ally named Kersti, travel across the Mushroom Kingdom to retrieve the six Royal Stickers scattered by Bowser.
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It is the fourth installment in the Paper Mario series and part of the larger Mario franchise it is the first game in the series playable on a handheld console. Paper Mario: Sticker Star is a 2012 cross-genre video game developed by Intelligent Systems and published by Nintendo for the Nintendo 3DS console.